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Mission 1: Game On

Chapter One finds young (12 yr.) Max trying to escape from chains wrapped around his chest while water in rising inside  the tank he is in. Jonny Zucker, authors this fast paced action thriller and Ned Woodman’s black, white, and gray illustrations keep the reader on the edge of their seat all the way to the last page!

Max Flash’s parents are stage magicians who have trained their son well. Max is a “first-class escape artist, contortionist, and illusionist.” Max’s escape in chapter one has just qualified him for his first mission with DFEA – Department for Extraordinary Activity. Max is being asked by DFEA to enter the computer game world (inside the computer) and close a portal which a virtual game character is about to use to take over the real world using virtual world warriors. Max is given little time to prepare, but he is familiar with the computer games he is about to enter. Max narrowly escapes back into the real world from the virtual world as the portal is closing by using his contortionist skills.

As this book ends, Max is preparing for his second mission. So far, there are 6 missions.

Includes a Houdini Fact File.

 

TYPO on page 108,  line 4. ” Max kicked his the bars of the cage in frustration.”