Three makerspace projects are given in step-by-step precision, including a list all of the materials needed to complete each project. All three of these projects deal with motion, as the title indicates. Each project is presented with a number of variables so the maker can take their project to a new level or use the variables to make hypothesis for possible science fair entries. “Like all inventors, you will try out your machines. Then you will change your designs to make them even better.” (6)
After the project section of the book, there is a “Masters of Motion” section about six people made famous because of their work with motion. This is followed by a “Timeline: Machines that Move” from 3200 BCE – 2012. And finally a four word glossary and eight entry index.
The projects were photographed with a diverse set of young intermediate school student models.
I am only sorry I did not have access to an elementary age student to try out these projects due to the 2019 Covid pandemic.